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Welcome to Alvin's PSP Walkthrough! Lots of us love PSP games but I always struggle to find complete walkthroughs with images and visuals. This blog tries to fill this void. Hopefully it can also serve as a review site and if you love what you see in the walkthrough and game, you might want to purchase the game! All comments and suggestions are welcome!

 

Potato Ruins (Kilometer Path )

27/06/07

Potato Ruins (Kilometer Path )
Permalink 09:07:25 am, by admin Email , 1226 words, 466 views   English (SG)
Categories: Gurumin: A Monstrous Adventure

First up you come to that wierd looking Skull-face signpost again, not 1 but 7 of them. Apparantly, it is somekind of puzzle that you will need to solve to get through. The one in front asks for the password while the rest provides the clues. Apparantly the password might change during the game so you will need to learn and study the clues. You can write the clues down just like the following...

The password is L. The next part is to my front. The password is L. The first part is to my front and side. 
The password is S. The next part is to my front.The password is T. The next part is to the forward left
The password is I. The next part is 2 spaces over.Thinking up passwords is tricky


1) The only one that mentions first part is the top right one corner skull. It says that the first part is to his front and side, which points to the letter 'S'
2) From 'S', the skull says that the next part is to my front... pointing to 'T'
3) From 'T', the skull says that the next part ot to hte forward left... pointing to 'I'
4) From 'I', the skull says that the next part is 2 spaces over, 2 spaces to his left is the letter 'L'
5) From 'L', the skull says that the next part is to his front, and that is also 'L'
6) So you have 'L', piece them together and you get 'S' 'T' 'I' 'L' 'L' - password: STILL.

Follow the sequence and you can solve the puzzle with any password. However, if you wanna be lazy, or am feeling rich, you can keep speaking to the skull in front until he gives you a clue for $1000. Prompt him further and he will actually reveal the password!

Gurumin 115 Right at the entrance, you will see 2 jars, continue on and 2 more jars line the step below. The hallway opens up to quite huge and you can see all the way across the vast room. In fact, Kilometer Path is again the exact replica of Nanometer Shrine backwards! Look to your left and you will see a very long hallway and a phantom at the end of it. If you step down, the phantom sets off a trap (see pic on the left)! 5 balls of spikes will come up and down the hallway... If you wait awhile, the balls will come and go at different speeds after a while and you can navigate your way easier then.  
Pass those balls and approach the phantom, he will make a dash through a little hole in the wall. Its a weak wall so smash through it! From the edge here, you will see the phantom waiting below, on your left, you see a lever. Drop down and the phantom once again runs further below. With him is 2 other phantoms carefully hidden just below the step. Get down there and kill all 3 of them! Now head towards that lever you saw and pull it. It will open the gate on the opposite side of the room. Gurumin 116
Gurumin 117 Head back pass those spike balls. Once safely atop the platform, look right to see a chest. You can't quite jump to it yet. But try anyway and you will fall down below where you will find a statue hiding a lever and a weak wall (see left). Smash the wall for coins and the statue so that you can pull the lever. A blue platform will appear before the lever. Ascend the platform towards the chest and grab your goodie! Its a cookie! Head towards the exit, clear those pesky red spiders along the way...
In the next room, do not jump down first. Take a while to notice that the platform below is a scene taken out directly from a James Bond movie! haha! Laser traps! You can't use "square" dash across these, so if possible, take your time to navigate through. Even if you get zapped here a few times, the ladder ahead brings you to a healing portal! Gurumin 118
Gurumin 119 From the healing portal, turn to your left, beware when you enter the next room, there are 3 cannons from the corners blasting across the room. Charge your drill before going in, head left immediately and destroy the cannon at that corner. Follow the perimeter of the room clockwise and destroy the other 2 cannons. You may want to recharge your health before pulling the lever in the middle of the room.
Pulling the lever not only opens up the gate in this room, it also attracts the attention of 3 kung-fu phantoms! Attack them with charged up drill and then perform 1 or 2 tornado drill attacks and they will all perish. Beyond the gate is a weak wall which will need to be drilled into to get access into the next room. Gurumin 120 
Gurumin 121 The next room may look familiar to you, short gates lined your path at both sides and huge rocks are at the other side of these gates and ahead of you is the exit. When you approach the exit, 2 lovebirds phantoms come into the room and notice you. Again, these are not that difficult and a few combination attacking moves will do it. There's a mould for your drill energy in the center of the room. Proceed to the next part of the map after smashing the 2 jars at the exit.  
You will be faced with a phantom firing at you immediately in the next room. When you approach from the side, the phantom will be alerted and 2 others will join in on either side of the room. The phantom with the cannon will try to point his weapon towards you so it is a good idea to dispose of him first. The other 2 can deal substantial damage so make sure you knock out their weapons. There are 2 weak walls either side of the room.   Gurumin 122
Gurumin 123 One of them leads you to a room with 2 electrical traps (it was 1 in Nanometer Shrine). Destroy the stands at one end to end the trap. The lever at the end opens the gate in the previous room. Exit this room and head for the opposite weak wall. Beyond this wall, there is a chest right in the middle of the room and nothing else. There's a chocolate in the chest! 4 spiders will appear as soon as you open the chest. Of course, at this stage, they shouldn't pose much threat to you...
The next part resembles the first part of Nanometer Shrine, which means the end is near... Steps line the sides here and at first glance, there is nothing special, jump to the top and you will notice levers on either side! Pull on both levers and presto! A secret chest appears in the middle of the room! Even if you wear Cat Ears, the chest count will only appear at this time! Tere's a mystery bag in the chest! Head towards the exit and 4 green cube monsters will fall from the sky... smash them up!Gurumin 124 
Gurumin 125 Head out to the beautiful scenary of ruins and claim your prize for completing the map! Its a phonograph! It belongs to Poco! Head back to town to open up more places. If you haven't done so, you should use up some life gems too, each give you 10 more life points! That's it for now. Congratulations!

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